In "Not The Robots," players step into the role of a small, rogue robot navigating through a procedurally generated series of rooms filled with traps and hazards. The game uniquely combines elements of stealth and strategy, where players must decide how to approach each room filled with hostile mechanisms while avoiding detection. The main objective is to scavenge for pieces of furniture that can be disassembled for parts, all while ensuring the little automaton survives the hostile environment. This takes place in a top-down visual style, reminiscent of classic arcade games, where the design has a minimalist yet charming aesthetic.
The gameplay focuses on careful movement and clever tactics, as players use various items to create distractions and manipulate the environment to their advantage. As the robot collects scraps and upgrades throughout its journey, players can enhance its abilities, allowing for more sophisticated strategies in overcoming increasingly dangerous challenges. The game features permadeath mechanics, meaning the actions taken in each run directly impact the outcome, giving players a sense of urgency and excitement as they strive for progress. With a mix of strategy, stealth, and exploration, "Not The Robots" offers a fresh twist on the roguelike genre, challenging players to think critically and adapt their tactics in an ever-changing maze of room layouts and enemies.